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Game On! Gaming in relation to fashion

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Game On! Gaming in relation to fashion

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QUOTE “Creative designers are used to working with tactile materials and ‘real life’ design tools that they can actually hold in their hands, so it might be hard to relate to this virtual, 2D computer world. The need for something real and touchable is great and does not seem to merge with the gaming industry. The Dutch media is full of negative consequences of gaming in society. However, there is no attention for the creative implications of gaming even though they could have very interesting effects on fashion. This paper will focus on the positive side effects of gaming. It will present an idea of how gaming could positively influence modern fashion.” TABLE OF CONTENTS Gaming in the Netherlands; a brief history. - The effects of computer gaming on Dutch teenagers; negative and positive side effects. - Growing need for real life contact and experience. - The development of board games in the Netherlands vs online games. - The virtual world: games/fashion. - Translation to fashion

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OrganisatieHogeschool van Amsterdam
InstituutMedia, Creatie en Informatie
Gepubliceerd in
Jaar2014
TypeBachelorscriptie
TaalEngels

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