De grootste kennisbank van het HBO

Inspiratie op jouw vakgebied

Vrij toegankelijk

Terug naar zoekresultatenDeel deze publicatie

Game Ethics and Real‐Time Mobile Gaming

Rechten:

Game Ethics and Real‐Time Mobile Gaming

Rechten:

Samenvatting

Game Ethics I started with analyzing the problem, so I could create a singular research questions “What is an ethically correct business model and useable for games?” Secondly I needed to figure out what I required to learn to answer the research question. This created the “learning questions”. For Game Ethics this meant I had to learn about what defines ethics and how I could measure these. I needed to learn about what kind of business and revenue models exist. What parts of a game should be sold. To top it all off I found out I needed some feedback from consumers, so I also had to create a survey. At the start of the themes I define the learning questions. With the learning questions in place I could actually research the subject. for Game Ethics I have split the learning questions in multiple categories. Each category became a subchapter, having multiple subsections where I find answers to the learning questions. RealTime Gaming Also starts off with defining the research question: “ How do I create a realtime online multiplayer game on Android? ”. As for the learning questions, I needed to look for known solutions. Finding the correct game engine to use, but also what kind of service for the online aspects I could use. After making these decisions I still had some learning questions how I could implement the API.

Toon meer
OrganisatieHogeschool van Amsterdam
OpleidingGame Development
AfdelingMedia, Creatie en Informatie
Jaar2015
TypeBachelor
TaalEngels

Op de HBO Kennisbank vind je publicaties van 26 hogescholen

De grootste kennisbank van het HBO

Inspiratie op jouw vakgebied

Vrij toegankelijk