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Samenvatting

Motivating students to actively engage in their studying efforts is an ongoing challenge, because motivation is a key factor in study success. In the work presented here, we investigate whether the use of a mobile app with a teacher-like avatar (StudyGotchi), based on the successful digital pet Tamagotchi, can be deployed to motivate and engage computer science university students in their blended learning programming course. A randomized controlled study was performed which showed mixed results. Lessons learned include (i) better understanding of how to effectively implement the game-mechanics, and (ii) ways to circumvent technical limitations in usage.

OrganisatieHogeschool van Amsterdam
Gepubliceerd in14th European Conference on Technology Enhanced Learning Delft, Netherlands, NLD
Jaar2019
TypeConferentiebijdrage
DOI10.1007/978-3-030-29736-7_53
TaalEngels

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