Desiging an architectural visualisation workflow using immersive game technologies.
Scholten, R (Robbert) (Student)
Depression through VR
Grootscholten, E (Eva) (Student)
Human Face Digitalization Workflow
Darmonski, YA (Yoan) (Student)
Versatile Procedural Texturing for Stylized 3D Assets
Calin, S (Sorina) (Student)
Beumer Reporting Tool
Schreurs, PJ (Pieter) (Student)
Networking and VR
Ilea, AM (Ana-Maria) (Student)
Conversation incentivising serious card game
Welp, F (Fynn) (Student)
Permacomputing aesthetics: potential and limits of constraints in computational art, design and culture
A. Mansoux; B. Howell; D. Barok; V. Heikkilä
The Ground Beneath our Feet
Ben Wagner (Lector)
Gamification and UI/UX design of an energy consumption dashboard
Munk, A (Anna) (Student)