Zocht je misschien: mechanism, mechanisms?
Applying formal design methods to serious game design
Bril, Ivo (User Centered Design); Degens, Nick
Procedural generation of collaborative puzzle-platform game levels
van Arkel, Benjamin; Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie); Bakkes, Sander; Nack, Frank
Generating Game Mechanics in a Model Economy: a MoneyMaker Deluxe Case Study
Leijnen, Stefan; Brinkkemper, Paul; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie)
A Pattern-Based Game Mechanics Design Assistant
van Rozen, Riemer
Sino-Dutch Conference
Degens, Nick
Three dimensions of effective educational game design
Degens, Nick; Bril, Ivo (User Centered Design); Braad, Eelco (User Centered Design)
Keep on moving
Braad, Eelco (User Centered Design); Degens, Nick
A three-dimensional model for educational game analysis & design
Degens, Nick; Bril, Ivo (User Centered Design); Braad, Eelco (User Centered Design)
User experience & user-centered design
Folkerts, Jef (User Centered Design)
What makes it work? Mapping effective game mechanics for health game user research
Folkerts, Jef (User Centered Design)