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Building a life-sized game character costume

The creation of an immersive real-life experience

Open access

Building a life-sized game character costume

The creation of an immersive real-life experience

Open access

Samenvatting

This report will enclose the approach and process of building a costume of a video game character developed by a game studio, and the presentation of this costume to the target audience of the video game in question. The main question to reach this goal is: Which requirements does a real-life costume need to fulfill to create a convincing experience for the game Runescape and its players?

Organisatie
Opleiding
Datum2019-10-01
Type
TaalEngels

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