What is The AAA game pipeline for hero asset creation, and how can emerging 3D artist approach it
What is The AAA game pipeline for hero asset creation, and how can emerging 3D artist approach it
Samenvatting
The obscurity of learning resources for AAA Hero Asset creation remains quite a big issue for beginner to intermediate 3D artists. While quite an abundance of educational material on various themes and software exists, they are rarely connected, and only a few offer structured guidance. This thesis addresses this issue by investigating how professional pipelines are applied in the industry for Hero Asset creation, and how they can be effectively broken down and presented to emerging artists.

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| Datum | 2025-07-01 |
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| Taal | Engels |






























