Material Metters
Creation of a material editing toolsetMaterial Metters
Creation of a material editing toolsetSamenvatting
A large part of making a virtual 3D world look good is in the materials that have been applied to its objects. The MaterialWizard is an interface automatically generated based on a user-written WizardScript, using a custom scripting language. Users can define what data they want to use for a given material, and how to use that data setup the material.
A lot of games use lookup tables to prevent having to repeatedly calculate the same values. These lookup tables contain a set of values defining a falloff curve or animation positions over time. Materials make extensive use of lookup tables for lighting distribution, reflection, and more. The Curve Editor allows users to draw curves onscreen, and export their values into a set of lookup tables.
Where using the Material Editor and the Curve Editor saves a lot of time, more time can be saved with the Previewer, a library that allows instant preview renders of the Material the user is editing, without the need to start up the actual game.
Organisatie | Hogeschool Utrecht |
Opleiding | Mediatechnologie |
Afdeling | ICT |
Datum | 2011-05-28 |
Type | Bachelor |
Taal | Engels |