Towards a Framework for Metacognition in Game-Based Learning
Braad, Eelco; Degens, Nick; IJsselsteijn, Wijnand
MeCo: a digital card game to enhance metacognitive awareness
Braad, Eelco; Degens, Nick; IJsselsteijn, Wijnand
COMMONS
Dennis Arts; Len Kromkamp; Steven Vos (Lector)
Factors associated with willingness to use eRehabilitation after stroke
Berber Brouns (Lid Lectoraat); J.L. (Jorit) Meesters (Lid Lectoraat); Manon M. Wentink (Lid Lectoraat); A.J. (Arend) de Kloet (Lector); Henk J. Arwert; L. W. Boyce; Thea Vliet Vlieland; Leti van Bodegom-Vos
WE ENERGY GAME
Ouariachi, Tania (Communication, Behaviour & Sustainable Society); Pierie, Frank (Energy Transition); Elving, Wim J.L. (Communication, Behaviour & Sustainable Society)
Cross-cultural differences in playing centipede-like games with surprising opponents
Ghosh, Sujata; Verbrugge, Rineke; de Weerd, Harmen; Heifetz, Aviad
Cross-cultural differences in playing centipede-like games with surprising opponents
Ghosh, Sujata; Verbrugge, Rineke; de Weerd, Harmen; Heifetz, Aviad
Workshop theoretische onderbouwing
Bril, Ivo
Example
Przybyla, Mathieu
We-Energy Game
Przybyla, Mathieu