Interactieve video als service
Hendriksen, VMJ (Vincent) (Student)
3D visualization of object structures in M-Files system
Banas, M (Marián) (Student)
Learning marine spatial planning with a serious game
Goldsborough, D.G. (Lid Lectoraat)
Stad voor iedereen met Smart City Hospitality
Ko Koens (Lector); F. Melissen (Onderzoeker)
Serious Gaming voor studenten
Michelle van der Heide (Student); S. Buwalda (Begeleider)
Teachers' perceptions on using Augmented Reality for language learning in Primary Years Programme (PYP) education
Ashely-Welbeck, Ahmed; Vlachopoulos, Dimitrios
Sustainable management of the marine ecosystem through a marine spatial planning serious game
Koelma, E. (Student); Meijer, A. (Student); Goldsborough, D.G.; Bannenberg, E.C.
Observed Effects of Gamification on Students’ Holistic Development
Hannah N. Taylor (Student); James Denby (Docent); Margaretha de Mooij (Docent)
Taking Virtual Reality out of the game and into Healthcare
Rianne de Roos (Student); Minke van Dijk (Student); Ieneke van der Veen-Strijk (Begeleider)
Gamification approaches for education and engagement on pro-environmental behaviors: searching for best practices
Ouariachi Peralta, Tania (Centre Of Expertise Energy); Elving, Wim (Communication, Behaviour & Sustainable Society); Li, Chih-Yen