Eindrapportage RAAK MKB-Project Geautomatiseerd Game Design, inclusief appendix "Project results and Partner contributions" en appendix "Ondernemerschap"
Karavolos, Daniël; Leijnen, Stefan; van Rozen, Riemer; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Dormans, Joris
A Pattern-Based Game Mechanics Design Assistant
van Rozen, Riemer
Museums, heritage, culture
Kavita Singh; Riemer Knoop
Origin Tracking + Text Differencing = Textual Model Differencing
van Rozen, Riemer; van der Storm, Tijs; Kolovos, Dimitris; Wimmer, Manuel
Adapting Game Mechanics with Micro-Machinations
van Rozen, Riemer; Dormans, Joris; Mateas, Michael; Barnes, Tiffany; Bogost, Ian
Een leeg paleis vol keuzes
Riemer Knoop
Blade Runner
Riemer Knoop
Micro-Machinations: A DSL for Game Economies
Klint, Paul; van Rozen, Riemer; Erwig, Martin; Paige, Richard F.; Wyk, Eric
Game developers need Lua air static analysis of Lua using interface models
Klint, Paul; Roosendaal, Loren; van Rozen, Riemer
'Let me tell you about Hadrian's Wall...'
Michael Shanks; Riemer Knoop




























