Zocht je misschien: mechanism, mechanisms?
Procedural generation of collaborative puzzle-platform game levels
van Arkel, Benjamin; Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Bakkes, Sander; Nack, Frank
Generating Game Mechanics in a Model Economy: a MoneyMaker Deluxe Case Study
Leijnen, Stefan; Brinkkemper, Paul; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci))
A Pattern-Based Game Mechanics Design Assistant
van Rozen, Riemer
Sino-Dutch Conference
Degens, Nick
Three dimensions of effective educational game design
Degens, Nick; Bril, Ivo; Braad, Eelco
Keep on moving
Braad, Eelco; Degens, Nick
A three-dimensional model for educational game analysis & design
Degens, Nick; Bril, Ivo; Braad, Eelco
Updating Fatigue Reliability of Uninspectable Joints using Structurally Correlated Inspection Data
David Berg, van den; Mark Tammer (Lid Lectoraat); Miroslaw Lech Kaminski
Automatic Software Adaptation After Reconfiguring an Autonomous Manufacturing Systems
John-Jules Meyer; Alexander Hustinx (Onderzoeker); Daniël Telgen (Lid Lectoraat); Erik Puik (Lector); Leo Moergestel, van (Lid Lectoraat); Laurens Brink, van der (Onderzoeker); Tommas Bakker (Onderzoeker)
Adapting Game Mechanics with Micro-Machinations
van Rozen, Riemer; Dormans, Joris; Mateas, Michael; Barnes, Tiffany; Bogost, Ian






























