Zocht je misschien: domains?
Targeted, Condensed Lung Ultrasound Training Program for Image Interpretation
Mousa, Amne; Plantinga, Coen; Blok, Siebe G.; Mulder, Robin; Boer, Sylvia den; Cox, Laura A.E.; Dormans, Tom; Kuindersma, Marnix; Scholten, Harm; Schultz, Marcus J.; Smit, Marry R.; Bos, Lieuwe D.J.; Paulus, Frederique (Lectoraat Critical Care); Tuinman, Pieter R.
Effect of lung ultrasound-guided fluid deresuscitation on duration of ventilation in intensive care unit patients (CONFIDENCE)
Blok, Siebe G.; Mousa, Amne; Brouwer, Michelle G.; de Grooth, Harm-Jan; Neto, Ary Serpa; Blans, Michiel J.; den Boer, Sylvia; Dormans, Tom; Endeman, Henrik; Roeleveld, Timo; Scholten, Harm; van Slobbe-Bijlsma, Eline R.; Scholten, Erik; Touw, Hugo; van der Ven, Fleur Stefanie L. I. M.; Wils, Evert-Jan; van Westerloo, David J.; Heunks, Leo M. A.; Schultz, Marcus J.; Paulus, Frederique (Lectoraat Critical Care); Tuinman, Pieter R.
Arguing on the holodeck
Kors, Martijn J.L.; Millenaar, Karel (Lectoraat Civic Interaction Design); Van Der Spek, Erik D.; Ferri, Gabriele; Schouten, Ben; Sandovar, Alyea; Ketel, Cas; Dormans, Joris
Level generation based on model transformations
Karavolos, Daniël; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci))
Eindrapportage RAAK MKB-Project Geautomatiseerd Game Design, inclusief appendix "Project results and Partner contributions" en appendix "Ondernemerschap"
Karavolos, Daniël; Leijnen, Stefan; van Rozen, Riemer; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Dormans, Joris
Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation
Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Bidarra, Rafael
Adapting Game Mechanics with Micro-Machinations
van Rozen, Riemer; Dormans, Joris; Mateas, Michael; Barnes, Tiffany; Bogost, Ian
Engineering emergence
Dormans, Joris; Scha, R.J.H.
Game mechanics
Adams, Ernest; Dormans, Joris




























