Zocht je misschien: procedures, procedure?
Nudging in immersive technologies
Faried Elawady (Student)
Procedural RGBD pear image generation
Wasser, PT (Pepijn) (Student)
Graduation report
Kamp, TM (Tiemen) (Student)
Measuring quality of grammars for procedural level generation
van Rozen, Riemer; Heijn, Quinten; Dahlskog, Steve; Deterding, Sebastian; Font, Jose M.; Khandaker, Mitu; Olsson, Carl Magnus; Risi, Sebastian; Salge, Christoph
Procedural generation of collaborative puzzle-platform game levels
van Arkel, Benjamin; Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Bakkes, Sander; Nack, Frank
Generating Game Mechanics in a Model Economy: a MoneyMaker Deluxe Case Study
Leijnen, Stefan; Brinkkemper, Paul; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci))
Runtime procedural generation of roads
A.E. Löbker (Student); A.B. Heyer (Begeleider); A. Andrioli (Begeleider)
Generating missions and spaces for adaptable play experiences
Dormans, Joris; Bakkes, S.C.J.






























