Digitalisering in het basisonderwijs
Hellebrand, M (Manon) (Student)
Re-Organise - The Game
Lange, K.P.H. (Lectoraat Circulair Ontwerpen En Ondernemen)
Gamification, Education, History & Economics
Ho, VT (Thanh) (Student)
Digital Escape Rooms as Innovative Pedagogical Tools in Education: A Systematic Literature Review
Makri, Agoritsa; Vlachopoulos, Dimitrios; Martina, Richard A.
Educational cyberbullying game for youngsters with learning disabilities
Wijnands, JJ (Joep) (Student)
Intro to the special issue Research on L1 grammar in schooling
Jimmy van Rijt (Docent)
Teachers' perceptions on using Augmented Reality for language learning in Primary Years Programme (PYP) education
Ashely-Welbeck, Ahmed; Vlachopoulos, Dimitrios
Observed Effects of Gamification on Students’ Holistic Development
Hannah N. Taylor (Student); James Denby (Docent); Margaretha de Mooij (Docent)
Gamification approaches for education and engagement on pro-environmental behaviors: searching for best practices
Ouariachi Peralta, Tania (Entrance – Centre Of Expertise Energy); Elving, Wim (Communication, Behaviour & Sustainable Society); Li, Chih-Yen
Designing for metacognition in game-based learning: a qualitative review
Braad, Eelco; Degens, Nick; IJsselsteijn, Wijnand




























