Design-Based-Research on Waterstones Amsterdam: enhancing in-shop bookstore experience
Edwina Lombardo (Student)
Crafting Coherence: Integrating Narrative Elements and Redesigning Heads-Up Display in a Digital Card Game.
Ivanova, K (Kalina) (Student)
VR Depression Experience
Manenschijn, MRH (Max) (Student)
Desiging an architectural visualisation workflow using immersive game technologies.
Scholten, R (Robbert) (Student)
Wat is het effect van Virtual Reality op pijnintensiteit van volwassen chronisch pijn patiënten?
Aidan de Haan (Student)
The effects of virtual reality training for improving standing balance in chronic stroke patients
Killian Walsh (Student)
Blurring and Redefining Boundaries of Journalism in the Production and Reception of Interactive Digital Storytelling
Jorge Vázquez-Herrero (Onderzoeker); Renée van der Nat (Onderzoeker)
Uncovering the audience perspective
Hannah Greber (Onderzoeker); Sophie Lecheler (Onderzoeker); Loes Aaldering (Onderzoeker); Yael de Haan (Onderzoeker); Sanne Kruikemeier (Onderzoeker); Nele Goutier (Onderzoeker); Kiki de Bruin (Onderzoeker)
Environmental influences on induction of itching and scratching using immersive virtual reality
Emmy van de Burgt (Onderzoeker); Robbert van der Mijn (Onderzoeker); Sara Fabbri (Onderzoeker); Monicque Lorist (Onderzoeker)
All the Other Directions We Can Go: Alternative Media Networks and their Infrastructures
Valente Pinto, Carolina




























