Zocht je misschien: foundation, game?
Measuring quality of grammars for procedural level generation
van Rozen, Riemer; Heijn, Quinten; Dahlskog, Steve; Deterding, Sebastian; Font, Jose M.; Khandaker, Mitu; Olsson, Carl Magnus; Risi, Sebastian; Salge, Christoph
A Pattern-Based Game Mechanics Design Assistant
van Rozen, Riemer
Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation
Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Bidarra, Rafael