Building Believable Worlds: Conveying NPC Personalities through Props in the Environment
Schäfer, SM (Sara) (Student)
Script Forge (Storyboard AI Generator)
Bajrami, D (Drilon) (Student)
Virtual Reality Therapy for Psychiatric Disorders
Jones, SF (Shauntae) (Student)
Improving the inclusion of trans and gender diverse people in video games through character customization
Paul, JJ (Devin) (Student)
Keep Your Eyes on the Road, Kid!
Arisci, A (Ayla) (Student)
Which type of Motion Graphics (2D, 3D and particle animations) should be created in After Effects and Houdini in terms of efficiency?
Axinte, A (Anca) (Student)
Leerlingen met autisme effectief ondersteunen bij sociale interactie in de klas
Geveke, Carla (Jeugd, Educatie En Samenleving); Steenbeek, Henderien (Jeugd, Educatie En Samenleving); Ouwerkerk, Ingela
A framework for climate change engagement through video games
Ouariachi, Tania (Communication, Behaviour & Sustainable Society); Olvera-Lobo, María Dolores; Gutiérrez Pérez, José; Maibach, Edward
Can serious games help to mitigate climate change? Exploring their influence on Spanish and American teenagers’ attitudes / ¿Pueden los serious games ayudar a mitigar el cambio climático? Una exploración de su influencia sobre las actitudes de los adolescentes españoles y estadounidenses
Ouariachi, Tania (Communication, Behaviour & Sustainable Society); Gutiérrez Pérez, José; Olvera-Lobo, María Dolores
La memoria non deve andare perduta
Salvador, Mauro; Ferri, Gabriele; Idone Cassone, Vincenzo; Surace, Bruno; Thibault, Mattia