Game on! Lessons learned from joint development and production of health games
Leupen, Harro (New Business & Ict); Willems, Rob; Onyango, George; Odongo, Peter
Are serious video games something more than a game? A review on the effectiveness of serious games to facilitate intergenerational learning
Matti Viitala; Ana B. Vivas; Donald Ropes (Lector); Antonia Ypsilanti; Tuula Ijäs; Teppo Räisänen
Pressure at play
van den Hoogen, Wouter; Braad, Eelco; IJsselsteijn, Wijnand
8th International Digital Games Research Association (DiGRA) Conference 2014
Braad, Eelco; van den Hoogen, Wouter; IJsselsteijn, Wijnand
The effect of story on player experience
Wattimena, Dzyan
Software is the artwork (interview)
M. de Valk; A. Mansoux; D. Griffiths
El impacto de Wii Fit intervención en el control de equilibrio dinámico en niños con Trastorno de probables problemas de equilibrio y la coordinación del desarrollo
Jelsma, Dorothee; Geuze, Reint H.; Mombarg, Remo (Praktijkgerichte Sportwetenschap); Smits-Engelsman, Bouwien C.M.
Evaluation and testing
van den Hoogen, Wouter
Player experience and the design of serious games
van den Hoogen, Wouter
Differences in perceived competence and physical activity levels during single-gender modified basketball game play in middle school physical education
Menno Slingerland (Docent); Leen Haerens; Greet Cardon; Lars Borghouts (Lector)