Creating game addiction with Game Feel: Implementation of Game Feel on a virtual slot machine inside of Governor of Poker 3
Atakan Kaya, Mert (Student); Pinkster, Bert; Terlingen, Dop; Overzier, Tinka
Development of a tool to assess fundamental movement skills in applied settings
Sebastiaan Platvoet; I.R. Faber; Mark de Niet; Johan Pion; Rianne Kannekens; Marije Elferink-Gemser; C. Visscher
Biomimicry
Gallo, M. (Lector)
Change agents workshops
Guett, Matthias; Beenen, Paul; de Jong, Johan
Older People in a Long-term Regeneration Neighbourhood. An Exploratory Panel Study of Ageing in Place in Hoogvliet, Rotterdam
Kleinhans, Reinout; Veldboer, Lex (Lectoraat Stedelijk Sociaal Werk); van Ham, Maarten; Jansen, Sylvia
Biomimicry
Gallo, M. (Lector)
Military Innovation
R. Sinterniklaas
Haptics for the Development of Fundamental Rhythm Skills, Including Multi-limb Coordination
Holland, Simon; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie); Hödl, Oliver; Papetti, Stefano; Saitis, Charalampos
Facilitation by ecosystem engineers enhances nutrient effects in an intertidal system
Weerman, E. (Lector); Eriksson, B.K.; Gerwen, I. van; Zee, E. van der; Heide, T. van der; Koppel, J. van de; Olff, H.; Piersma, T.; Donadi, S.
The role of national policies in ensuring that higher education produces knowledgeable professionals: a comparative study
Griffioen, D.M.E.; Scholkmann, Antonia; Ashwin, Paul