A resilient built environment for humans
Mobach, Mark P.
Lessons from a failed attempt at increasing sustained use of a mobile app providing digital feedback on water drinking
Sander Hermsen (Lid Lectoraat); Jeana Frost (Onderzoeker)
Perceptions of pregnancy preparation in women with a low to intermediate educational attainment: a qualitative study
H. Ismaili M’hamdi; M.K. Sijpkens; I. de Beaufort; A.N. Rosman; E.A.P. Steegers
Sport, Physical Education and Coaching in Health (SPEACH)
de Jong, Johan (Healthy Lifestyle, Sports And Physical Activity); Kubbinga, Chris; Selker, Jacqueline; Leistra, Simon (Sports Science); Pruim, Arjan (Sports Science)
Improving the quality of life through gamification: Making going outside more fun for elderly people
Shuö-lin Wong, Mark (Student); Koning, Richard de; Künz, Andreas
A neurological and philosophical perspective on the design of environments and technology for older people with dementia
Maarten J. Verkerk; Joost van Hoof (Lector); Sil Aarts; Sylvia J.M.M. de Koning; Johanna J. van der Plaats
Does feedback from this device change unhealthy habits?
Sander Hermsen (Lid Lectoraat)
Exploring design decisions in interactive narrative games for behaviour change: a case study
Bril, Ivo; Degens, Nick; Folkerts, Jef
Exploration of suitable behaviour change techniques for lifestyle change in individuals with mild intellectual disabilities: a Delphi study.
Waninge, Aly (Participation And Health Of Persons With Intellectual And Visual Disabilities); Willems, Mariël; de Jong, Johan (Healthy Lifestyle, Sports And Physical Activity); Hilgenkamp, Thessa I.M.; van der Schans, Cees (Healthy Ageing, Allied Health Care And Nursing)