Marketing in social games
Kim van den Eng (Student); Tom Langhorst (Begeleider)
Healthy ageing: serious game design workshop
Willems, Rob; Leupen, Harro
Examining the requirements for an intergenerational learning game
Antonia Ypsilanti; Tuula Ijäs; Teppo Räisänen; Matti Viitala; Donald Ropes (Lector); Ana B. Vivas
Pressure at play
van den Hoogen, Wouter; Braad, Eelco; IJsselsteijn, Wijnand
Immersion door visual design
Hans Kemp (Begeleider); Mijntje Zaat (Begeleider); Alpha Leonis (Begeleider); Nick van Scholten (Student)
Designing game data principles
Vincent Wielders (Student); Laurens Vreekamp (Begeleider); Bruno Jordaan (Begeleider)
Designing happy games (apps) for people with dementia
Y. Schikhof; J.H. Groenewoud; A.L. Cordia; J. de Lange
Construction site chaos
Boer, J. (Johannes) de (Researcher)
The effect of story on player experience
Wattimena, Dzyan
Serious gaming in de schuldhulpverlening
Marc Anderson (Begeleider); Dominic de Graaf (Student); Mijntje Zaat (Begeleider); Hans Kemp (Begeleider)