NXTGEN Autonomous Factory
Groenboom, Rix (New Business & Ict); D'Souza, Austin (New Business & Ict); Braad, Eelco; Wörtche, Heinrich (Sensors And Smart Systems)
Re-organise: Game-Based Learning of Circular Business Model Innovation
Lange, Kasper P. H. (City Net Zero); Korevaar, Gijsbert; Oskam, Inge F. (Lectoraat Circulair Ontwerpen En Ondernemen); Herder, Paulien M.
Secondary Findings of a Scoping Review Into the Evaluation of Serious Games for Healthcare Professionals
Gido Hakvoort (Lid Lectoraat); Hilco Prins (Lid Lectoraat); Ronald Uittenbroek; Marcel van Wijk; Marike Hettinga (Lector)
NoorderRuimte Erfgoedmeeting #2
Dijkstra, Sijo; Vieveen, Maarten; van der Schoor, Tineke
Kenniscafé Serious Gaming
Braad, Eelco; Folkerts, Jef; Vogt, Paul
Can Students Create Their Own Educational Escape Room?
Michiel J. Bakkum; Milan C. Richir; Rowan Sultan; Jara R. de la Court; Anke C. Lambooij; Michiel A. van Agtmael; Jelle Tichelaar (Lector)
Augmented Reality and audio - serious board game project
Snip, K (Keimpe) (Student)
Nuclear Deterrence in the Algorithmic Age
R. Lindelauf
Spiro Play
Plass- Oude Bos, D (Danny) (Associatelector); Delden, R.W. (Robby) van; With, A.J.V. (Vivianne) de; Vogel, K. (Koen); Klaassen, R. (Randy); Zwart, N. (Nynke); Faber, J. (Joyce); Thio, B. (Boony); Kamp, M. (Mattienne) van der