Zocht je misschien: gaat, gaan, mechanisms, mechanism?
Applying formal design methods to serious game design
Bril, Ivo; Degens, Nick
Procedural generation of collaborative puzzle-platform game levels
van Arkel, Benjamin; Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie); Bakkes, Sander; Nack, Frank
Generating Game Mechanics in a Model Economy: a MoneyMaker Deluxe Case Study
Leijnen, Stefan; Brinkkemper, Paul; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie)
A Pattern-Based Game Mechanics Design Assistant
van Rozen, Riemer
Sino-Dutch Conference
Degens, Nick
Three dimensions of effective educational game design
Degens, Nick; Bril, Ivo; Braad, Eelco
Keep on moving
Braad, Eelco; Degens, Nick
A three-dimensional model for educational game analysis & design
Degens, Nick; Bril, Ivo; Braad, Eelco
User experience & user-centered design
Folkerts, Jef