Re-Organise
Lange, K.P.H. (City Net Zero); Korevaar, G.; Oskam, I.F. (City Net Zero); Herder, P.M.
Playing for a sustainable future
Ouariachi, Tania (Communication, Behaviour & Sustainable Society); Elving, Wim (Communication, Behaviour & Sustainable Society); Pierie, Frank (Energy Transition)
Outstanding videogames on water
Ouariachi, Tania (Communication, Behaviour & Sustainable Society); Galván Pérez, Laura; Olvera-Lobo, María Dolores; Gutiérrez-Pérez, José
La memoria non deve andare perduta
Salvador, Mauro; Ferri, Gabriele; Idone Cassone, Vincenzo; Surace, Bruno; Thibault, Mattia
Procedural generation of collaborative puzzle-platform game levels
van Arkel, Benjamin; Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie); Bakkes, Sander; Nack, Frank
A Pattern-Based Game Mechanics Design Assistant
van Rozen, Riemer
Artificial Intelligence
Dennis Haverhals (Student); Gerald Ovink (Begeleider); Ander de Keijzer (Begeleider)
Quantifying postural control during exergaming using multivariate whole-body movement data
Diest, M. van; Stegenga, J.; Wörtche, H.J. (Sensors And Smart Systems); Roerdink, J.B.T.M.; Verkerke, G.J.; Lamoth, C.J.C.
Pressure at play
van den Hoogen, Wouter; Braad, Eelco (User Centered Design); IJsselsteijn, Wijnand
8th International Digital Games Research Association (DiGRA) Conference 2014
Braad, Eelco; van den Hoogen, Wouter; IJsselsteijn, Wijnand