Building Design in between Living and Manufactured: A Research on Terminology
B. Kirbas Akyurek; A. Ciravoglu; Masi Mohammadi; H.H. Yegenoglu
Creating a Unity3D editor technical framework to streamline the prototype programming process in GameLab Oost
Khazov, AA (Alex) (Student)
The impact of visually realistic weather system on the effectiveness of virtual reality training
Leka, A (Admir) (Student)
Interactive Scenario for TenneT Virtual Vision
Volkholz, A (Anton) (Student)
Networking implementation & optimizations for a VR-AR game with mocap, VoIP and gameplay data
Leka, A (Aldo) (Student)
Animation Manipulation
Horst, CJ (Cas) ter (Student)
Near unity collection efficiency of light from single photon sources in planar antenna structures
Thomas Esselink (Student); J.H.R. Lambers
How to visualize a digital twin, based upon data derived from 20-sim?
Gunnink, B (Bas) (Student)
Integral vision for the city center of Goes
Sem Oosse (Student); Remy Lemmens (Begeleider); E.J.M. van der Reep (Begeleider); Maurizio Scarciglia (Begeleider)
De tweede draagweg
M. Suijs (Student); J. Vreede (Begeleider); A. van den Bogaard (Begeleider)