Streamlining Processes for the Creation of 3D Packages for Food Digital Products
Ilie, SA (Serena) (Student)
Desiging an architectural visualisation workflow using immersive game technologies.
Scholten, R (Robbert) (Student)
Gamification and Migration
Bejan, D (Daniel-Alexandru) (Student)
Gamification and UI/UX design of an energy consumption dashboard
Munk, A (Anna) (Student)
Overcoming Privacy-Related Challenges for Game Developers
Marissa Berk; Tamara Marantika (Onderzoeker); Daan Oldenhof; Marcel Stalenhoef (Onderzoeker); Erik Hekman (Onderzoeker); Levien Nordeman (Onderzoeker); Simone van der Hof; Linda Louis; Aletta Smits (Onderzoeker); Koen van Turnhout (Onderzoeker)
Interactive 2D Installation
Minkova, VM (Viktoria) (Student)
BACHELOR THESIS: DUTCH SUSTAINABLE FASHION WEEK
Surwehme, S (Sebastian) (Student)
The Character Production Pipeline Project
Aioanei, IA (Iolanda) (Student)
How can the open-world environments produced by Tag of Joy for museum applications be optimized to maximize their efficiency on low-end devices?
Jatužis, L (Laurynas) (Student)
Virtual Production Implementation
Nieuwenhuis, M (Marco) (Student)