Procedural Interior Showroom Generator with Blender Geometry Nodes
Harrison, OT (Oli) (Student)
Team Content Workflow Improvement
Leonardi, FM (Filippo) (Student)
Integration of worldbuilding and environmental storytelling in a PvP brawler game.
Nedyalkova, SN (Sisilia) (Student)
The Volkspark Enschede Project
Bartsch, J (Jonas) (Student)
Development of a Design Framework for Metacognition in Game-Based Learning
Braad, Eelco; Degens, Nick; Barendregt, Wolmet; IJsselsteijn, Wijnand
The Character Production Pipeline Project
Aioanei, IA (Iolanda) (Student)
Graduation report
Kamp, TM (Tiemen) (Student)
Project Green Lagoon
Pazaurek, B (Benjamin) (Student)
News perception in Virtual Reality
Malyk, K (Kateryna) (Student)
Finding usability of real-time CGI production
Vorstenbosch, S (Bas) (Student)