Improving the inclusion of trans and gender diverse people in video games through character customization
Paul, JJ (Devin) (Student)
How can the open-world environments produced by Tag of Joy for museum applications be optimized to maximize their efficiency on low-end devices?
Jatužis, L (Laurynas) (Student)
Graduation Report Boyan Tolev
Tolev, B (David Blac) (Student)
Assessing Children's Fine Motor Skills With Sensor-Augmented Toys: Machine Learning Approach
Brons, Annette; de Schipper, Antoine; Mironcika, Svetlana; Toussaint, Huub; Schouten, Ben; Bakkes, Sander; Kröse, Ben
Digital Escape Rooms as Innovative Pedagogical Tools in Education: A Systematic Literature Review
Makri, Agoritsa; Vlachopoulos, Dimitrios; Martina, Richard A.
Metacognitieve Tools voor CMD-ers
Braad, Eelco
Web-lecture Spelconcept Spelinzicht
Gwen Weeldenburg
Augmented Reality and audio - serious board game project
Snip, K (Keimpe) (Student)
Performance and thermoregulation of Dutch Olympic and Paralympic athletes exercising in the heat: Rationale and design of the Thermo Tokyo study: The journal Temperature toolbox.
J.Q. de Korte; C.C.W.G. Bongers; M.T.E. Hopman; L.P.J. Teunissen; K.M.B. Jansen; B.R.M. Kingma; S.B. Ballak; K. Maase; M.H. Moen; Jan-Willem van Dijk; H.A.M. Daanen; T.M.H. Eijsvogels