CMS Peanuts
Sijtsma, LJ (Leonie) (Student)
We-Energy Game
Przybyla, Mathieu
A framework for climate change engagement through video games
Ouariachi, Tania (Communication, Behaviour & Sustainable Society); Olvera-Lobo, María Dolores; Gutiérrez Pérez, José; Maibach, Edward
Suitable and sustainable health game development through Concept Mapping
Brons, A.; Braam, K.I.; Timmerman, A.X.C.; Broekema, A. (Lectoraat Oefentherapie); Visser, B. (Centre Of Expertise Urban Vitality); Altenburg, T.M.; Chinapaw, M.J.M.; Engelbert, R.H.H. (Lectoraat Fysiotherapie - Transitie Van Zorg Bij Complexe Patiënten); Kröse, B.
The role of imagination in emergent career agency
Heidi Muijen (Onderzoeker); Reinekke Lengelle (Lid Lectoraat); F.J.M. (Frans) Meijers (Lid Lectoraat); W.L. Wardekker (Onderzoeker)
La memoria non deve andare perduta
Salvador, Mauro; Ferri, Gabriele; Idone Cassone, Vincenzo; Surace, Bruno; Thibault, Mattia
Smart Toys Design Opportunities for Measuring Children's Fine Motor Skills Development
Mironcika, Svetlana; de Schipper, Antoine; Brons, Annette; Toussaint, Huub; Kröse, Ben; Schouten, Ben (Faculteit Digitale Media En Creatieve Industrie (Fdmci))
Preparing researchers for patient and public involvement in scientific research
Maarten de Wit; Sandra Beurskens (Lector); Barbara Piskur (Lid Lectoraat); Esther Stoffers; Albine Moser (Lid Lectoraat)
Improving the quality of life through gamification: Making going outside more fun for elderly people
Shuö-lin Wong, Mark (Student); Koning, Richard de; Künz, Andreas
Creating game addiction with Game Feel: Implementation of Game Feel on a virtual slot machine inside of Governor of Poker 3
Atakan Kaya, Mert (Student); Pinkster, Bert; Terlingen, Dop; Overzier, Tinka