Onderzoek naar de mogelijkheden van serious games om de invloed van niet persoonsgebonden voorinformatie te mitigeren binnen Justis
Zanoni, N (Noah) (Student)
To Game or Not to Game? Efficacy of Using Tablet Games in Vocabulary Intervention for Children with DLD
Rob Zwitserlood (Onderzoeker); Marjan ter Harmsel (Onderzoeker); Johanna Schulting (Onderzoeker); Karin Wiefferink (Onderzoeker); Ellen Gerrits (Lector)
Increasing Usability while perofrming Combat Operations within TACTICOS
Ciobu, M (Mihail) (Student)
How can the open-world environments produced by Tag of Joy for museum applications be optimized to maximize their efficiency on low-end devices?
Jatužis, L (Laurynas) (Student)
Buren geeft Energie
Pierie, Frank (Energietransitie); van Dam, K.I.M. (Energietransitie)
Serious gaming as an innovative means for handling complexity in flood risk reduction
Frank den Heijer; Jeroen Rijke; Maria Barciela Rial
Do Gaming Simulations Substantiate That We Know More Than We Can Tell?
Marinus van Haaften (Onderzoeker); I. Lefter (Onderzoeker); H. Lukosch (Onderzoeker); Olaf van Kooten (Lector); Frances Brazier (Onderzoeker)
Visual style in a virtual reality safety trainer
Baalhuis, MH (Matthijs) (Student)
Photogrammetry Automation Toolkit
Niehoff, M (Martin) (Student)
Animation Manipulation
Horst, CJ (Cas) ter (Student)