Game-Based Learning to Elicit and Improve Value Creation in Learning Communities
Braad, Eelco (Human Centered Technologies); Veltman, Marieke; Bos, Peter; Plass, Danny; De Vries, Sjoerd
Innovation believers
Graaf, JW (Jan Willem) de (Lector)
Re-Organise - The Game
Lange, K.P.H. (Lectoraat Circulair Ontwerpen En Ondernemen)
Augmented Reality and audio - serious board game project
Snip, K (Keimpe) (Student)
Example
Przybyla, Mathieu
Smart Toys Design Opportunities for Measuring Children's Fine Motor Skills Development
Mironcika, Svetlana; de Schipper, Antoine; Brons, Annette; Toussaint, Huub; Kröse, Ben; Schouten, Ben (Faculteit Digitale Media En Creatieve Industrie (Fdmci))
Effects of a giant exercising board game intervention on ambulatory physical activity among nursing home residents
Alexandre Mouton; Nicolas Gillet; Floor Mouton; Dave van Kann; Olivier Bruyère; Marc Cloes; Fanny Buckinx
Using a Board Game About Sexual Health with Young People with Chronic Conditions in Daily Practice
A.L. van Staa (Lector); H.A. van der Stege (Lid Lectoraat); S.R. Hilberink (Lid Lectoraat); E.J.M. Bakker (Lid Lectoraat)
Healthy ageing: serious game design workshop
Willems, Rob; Leupen, Harro
Motivational factors in discussing sexual health with young people with chronic conditions or disabilities
A.P. Visser; A.L. van Staa (Lector); H.A. van der Stege (Lid Lectoraat); S.R. Hilberink (Lid Lectoraat)




























