Capitola B.V.: What techniques can be used to create an effective save-system that can store and (re)load information inside of an XR-Exprience, made in the Unity Game-Engine?
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de Klerk, Sophie
Dynamic Weather System inside Unreal Engine 4.
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Creating stylized and believable 3D character animations for a feature animated production using 2D backgrounds
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Desiging an architectural visualisation workflow using immersive game technologies.
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Design Aspects of Technical Demonstrations
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Visualizing Roman material deterioration interactively
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Modular Integration of an Existing Middleware Physics Engine into the Rythe Game Engine
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The Volkspark Enschede Project
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How can Metahuman characters be used to create patients for a medical simulation?
Bekhuis, MS (Marloes) (Student)