Capitola B.V.: What techniques can be used to create an effective save-system that can store and (re)load information inside of an XR-Exprience, made in the Unity Game-Engine?
Rohán Phaff (Student); Rimmert Zelle (Docent); Alexander Baranov (Begeleider)
Reinforcement Learning for Collaborative Robots Pick-and-Place Applications:
Gomes, Natanael Magno; Martins, Felipe (Sensors And Smart Systems); Lima, José; Wörtche, Heinrich (Sensors And Smart Systems)
Deep Reinforcement Learning Applied to a Robotic Pick-and-Place Application
Martins, Felipe (Sensors And Smart Systems); Wörtche, Heinrich (Sensors And Smart Systems); Gomes, Natanael; Lima, José
Afstudeerverslag: Robotcel
Riemer Hoogsteen (Student); Tjardo Scholten (Begeleider)
Use of Foraging Habitats and Disturbance of Ringed Plover (Charadrius Hiaticula)
Loes de Jong (Student); Bram Verkruysse (Docent); Floor Arts (Begeleider)
Polsgewricht voor High speed handelingssystemen
F. van Steijn (Begeleider); R.A. Struik (Student)
"The Separator"
A Jansen (Begeleider); N.P. Boks (Begeleider); G de Ruig (Student)
Pick en place machines: het creeeren van een doorbraak
Ing. Paul Verstegen (Docent); Ir. Paul Goede