Level Design as Model Transformation
Dormans, Joris
Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation
Karavolos, Daniel; Bouwer, Anders; Bidarra, Rafael
Engineering emergence
Dormans, Joris; Scha, R.J.H.
Procedural generation of collaborative puzzle-platform game levels
van Arkel, Benjamin; Karavolos, Daniel; Bouwer, Anders; Bakkes, Sander; Nack, Frank
Implementation of low level control emulation in Java
Robbert-Jan van der Dennen (Student); Cees van Tilborg (Begeleider)
Developing a Fuel Level Sensor concept for the evolving automotive industry
Emilie Langlois (Student); Laura Stevens; Shahab Zehtabchi
SOAP in practice: learning outcomes of a cross-institutional innovation project conducted by teachers, student teachers, and teacher educators
Rob F. Poell; Audrey Seezink (Docent); Paul A. Kirschner
Design for balanced engagement in mixed level sports teams
Sander Bogers; Carl Megens; S.B. Vos (Lector)
The use of mood boards to study housing needs of nursing home residents with dementia
Joost van Hoof (Docent); M.R. Sprong; Hannah R. Marston; Bienke Janssen (Docent)