Construction site chaos
an edutainment game for construction site workersConstruction site chaos
an edutainment game for construction site workersSamenvatting
This paper describes a demo for the Persuasive Conference 2014 (21-23 May, Padua, Italy) which shows the result of a design project in the edutainment field. The tries to raise safety awareness among construction site workers.
The purpose of the demo is to raise safety awareness amongst construction site workers via an immersive serious game. The demo has been made by students of the Art and Technology bachelor course at Saxion University of Applied Sciences and students Human Media Interaction at the University of Twente.
Organisatie | Saxion |
Afdeling | Academie ACT |
Lectoraat | Ambient Intelligence |
Datum | 2014-05-01 |
Type | Conferentiebijdrage |
Taal | Engels |