Dynamic real-time global illumination algorithms on modern GPU hardware and software
Dynamic real-time global illumination algorithms on modern GPU hardware and software
Samenvatting
This research focuses on some globalillumination techniques from the past several years that are reimplemented for relevant (to the time ofthe research) software - a low-level graphics API, such as DirectX 12, and hardware - a modern GPUwith hardware-accelerated raytracing, such as NVIDIA RTX2060. The algorithms are combined in asingle open-source interactive demo and the comparisons are presented in this paper.
Organisatie | Saxion |
Opleiding | Creative Media and Game Technologies |
Datum | 2021-06-01 |
Type | Bachelor |
Taal | Engels |