The digitalization of humans through 3D scans is a fascinating process that allows people to recreate hyper-realistic individuals virtually and use them in many ways. In order to properly digitize a human for production purposes, the 3D scan must be generated efficiently and in a quick manner, yet still give a good quality resolution. Afterward, it must undergo a process of wrapping a custom 3D mesh which will inherit the shape of the 3D scan. It is a complex process that requires a lot of expertise and research in order to come up with a fast and efficient workflow. The paper discusses the most used 3D scanning methods, their working processes, and the best methods of wrapping a 3D scan. Moreover, all the theoretical findings and attempts to rank the methods and software are described. Each approach is discussed, and their advantages and disadvantages when using them for a specific purpose and results are compared and discussed. Ultimately, the paper discusses the concluded workflow and best 3D scan reconstruction and wrapping methods.