Cross platform library
Cross platform library
Samenvatting
Cross-platform development has always been a challenge in the game development industry since each of them performs the same tasks in different ways. Platform vendors provide SDKs that expect data in a certain way, and they are different for each platform. For this reason, different implementations are required even for the same behaviour, as may be unlocking and handling achievements. For example, handling achievements on PS4 is very different from handling achievements on Xbox.
This thesis explores creating a modular and testable codebase for cross-platform development
Organisatie | Saxion |
Opleiding | Creative Media and Game Technologies |
Datum | 2021-06-01 |
Type | Bachelor |
Taal | Engels |