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Creating stylized and believable 3D character animations for a feature animated production using 2D backgrounds

Open access

Creating stylized and believable 3D character animations for a feature animated production using 2D backgrounds

Open access

Summary

The following graduation report will focus on the student 's research regarding the animation of 3D characters in a feature animated movie. The objective is to achieve a stylized yet believable movement that seamlessly integrates with 2D background in a film, animated at a frame rate of 12fps. The topic will be divided as follows: previsualization techniques for blending 3D characters with 2D backgrounds, the 12 principles of animation and advanced acting techniques finally, achieving an efficient workflow during a production. Drawing upon gathered theoretical knowledge, the report will present several prototypes that will be tested, iterated, and evaluated to meet the desired animation quality required for the movie. All of them will be presented in an interactive book using Unreal Engine 5.

Organisation
Education
Date2023-07-01
Type
LanguageEnglish

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