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Photorealism in Virtual Reality

Production and optimisation

Open access

Photorealism in Virtual Reality

Production and optimisation

Open access

Samenvatting

This project 's objective was to create a hyperreality experience of the tropical storm that hit Borculo in 1925. Previous teams have demonstrated the technical feasibility of this project, but the required level of graphic quality has not yet been attained.
To address these problems, research has been conducted on the methods required to produce this level of graphical quality. Using prototyping and expert interviews, a new scene was created that can be built to complete the project at the required technical and graphical quality.Unreal is fully capable of delivering the required graphic quality without excessive lag. Which contributes substantially to the quality of the user experience.

OrganisatieSaxion
OpleidingCreative Media and Game Technologies
Datum2022-06-01
TypeBachelor
TaalNederlands

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