Creating traces, sharing insight
Explorations in Embodied Cognition DesignCreating traces, sharing insight
Explorations in Embodied Cognition DesignSamenvatting
This investigation explores relations between 1) a theory of human cognition, called Embodied Cognition, 2) the design of interactive systems and 3) the practice of ‘creative group meetings’ (of which the so-called ‘brainstorm’ is perhaps the best-known example). The investigation is one of Research-through-Design (Overbeeke et al., 2006). This means that, together with students and external stakeholders, I designed two interactive prototypes. Both systems contain a ‘mix’ of both physical and digital forms. Both are
designed to be tools in creative meeting sessions, or brainstorms. The tools are meant to form a natural, element in the physical meeting space. The function of these devices is to support the formation of shared insight: that is, the tools should support the process by which participants together, during the activity, get a better grip on the design challenge that they are faced with. Over a series of iterations I reflected on the design process and outcome, and investigated how users interacted with the prototypes.
Organisatie | Hogeschool Utrecht |
Afdeling | Kenniscentrum Technologie en Innovatie |
Jaar | 2013 |
Type | Proefschrift |
Taal | Nederlands |