Personalising Behaviour of and Content for Socially Interactive Agents
Mark A. Neerincx; Joost Broekens
Game-based Pedagogy in Teacher Training: Results of a Pilot Course
Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Webb, Kristin (Faculteit Onderwijs En Opvoeding (Foo)); van Smaalen, Daan (Faculteit Onderwijs En Opvoeding (Foo)); Agterberg, Desiree (Faculteit Onderwijs En Opvoeding (Foo)); Kilså, Kristine; Basaiawmoit, Rajiv Vaid
Virtual and augmented reality gamifcation of visuospatial neglect treatment
E. Bousché; M. D. J. Bakker; Marije Holstege (Lector); H. Huygelier; T. C. W. Nijboer
Governance diversity on boards
Agota Szabo (Onderzoeker)
Effectiveness of a lesson study intervention on teacher behaviour and student motivation in physical education lessons
Lars Borghouts; Menno Slingerland; Gwen Weeldenburg; Bregje van Dijk-van Eijck; Sara Laurijssens; Teun Remmers; Leen Haerens
How can the open-world environments produced by Tag of Joy for museum applications be optimized to maximize their efficiency on low-end devices?
Jatužis, L (Laurynas) (Student)
Augmented Reality and audio - serious board game project
Snip, K (Keimpe) (Student)
Designing for metacognition in game-based learning: a qualitative review
Braad, Eelco; Degens, Nick; IJsselsteijn, Wijnand
WE ENERGY GAME
Ouariachi, Tania (Communication, Behaviour & Sustainable Society); Pierie, Frank (Energy Transition); Elving, Wim J.L. (Communication, Behaviour & Sustainable Society)
Self-controlled video feedback on tactical skills in soccer teams results in more active involvement of players.
Van Maarseveen, Mariette J.J.; Oudejans, Raoul (Lectoraat Bewegingswetenschappen); Savelsbergh, G.




























