RIME2025 : THE 14TH INTERNATIONAL CONFERENCE FOR RESEARCH IN MUSIC EDUCATION
Meissner, Henrique; Harris, Robert
Me:Learning
Braad, Eelco (Human Centered Technologies); Jansen, Sebastian; Zhang, Skylor Zhitian
Personalising Behaviour of and Content for Socially Interactive Agents
Mark A. Neerincx; Joost Broekens
GAME: Als muziek in de oren
Meissner, Henrique; Harris, Robert
Autisme Talent Avontuur
Geveke, Carla (Jeugd, Educatie En Samenleving); van Dijk, M. (Jeugd, Educatie En Samenleving); Drukker, Lieke; Steenbeek, Henderien (Diversiteit In Leren En Gedrag)
Games to support teaching clinical reasoning in health professions education: a scoping review
Gilbert Koelewijn (Onderzoeker); Marije Hennus (Onderzoeker); Helianthe Kort (Lector); Joost Frenkel (Onderzoeker); Thijs van Houwelingen (Onderzoeker)
Perceived contribution of a hybrid serious game to the development of collaborative problem solving among undergraduate nursing students
Beer, E.H.M. (Eveline) de (Extern); Groeneveld, (Sjors) (Onderzoeker); Jukema, (Jan) (Lector); Os - Medendorp, (Harmieke) (Associate Lector)
Definition of High-Risk Motion Patterns for Female ACL Injury Based on Football-Specific Field Data
Di Paolo, Stefano; Nijmeijer, Eline M; Bragonzoni, Laura; Gokeler, Alli; Benjaminse, Anne
Comparing lab and field agility kinematics in young football girls
DiPaolo, Stefano; Nijmeijer, Eline M; Bragonzoni, Laura; Dingshoff, Evelien; Gokeler, Alli; Benjaminse, Anne
Kenniscafé Serious Gaming
Braad, Eelco; Folkerts, Jef; Vogt, Paul






























