Processes and models for serious game design and development
Braad, Eelco; Žavcer, Gregor; Sandovar, Alyea; Dörner, Ralf; Göbel, Stefan; Kickmeier-Rust, Michael; Masuch, Maic; Zweig, Katharina
Nurturing communities of inquiry: a formative study of the DojoIBL Platform
Ángel Suárez; Stefaan Ternier; F.R. Prinsen (Lector); Marcus Specht
Games for learning
Slussareff, Michaela; Braad, Eelco; Wilkinson, Philip; Strååt, Björn; Dörner, Ralf; Göbel, Stefan; Kickmeier-Rust, Michael; Masuch, Maic; Zweig, Katharina
Ethical stewardship
Sandovar, Alyea; Braad, Eelco; Söbke, Heinrich; Streicher, Alexander; Dörner, Ralf; Göbel, Stefan; Kickmeier-Rust, Michael; Masuch, Maic; Zweig, Katharina
Enhancing Emotion Recognition in VIPs with Haptic Feedback.
Thea van der Geest; H.P. Buimer; M. Bittner; T. Kostelijk; R.J.A. van Wezel; Y. Zhao
Developing Accessibility Design Guidelines for Wearables: Accessibility Standards for Multimodal Wearable Devices.
Thea van der Geest; Eric Velleman; J. Wentzel
Focus on Accessibility: Multimodal Healthcare Technology for All
Thea van der Geest; J. Wentzel
How Information Literate Are We as Teachers?
A.A.J. (Jos) van Helvoort (Lid Lectoraat); Ellen Sjoer (Lector)
Simulating Affective Touch: Using a Vibrotactile Array to Generate Pleasant Stroking Sensations
Huisman, Gijs; Darriba Frederiks, Aduén; van Erp, Jan B.F.; Heylen, Dirk K. J.; Bello, Fernando; Kajimoto, Hiroyuki; Visell, Yon
RoSoS-a free and open-source robot soccer simulator for educational robotics
Martins, Felipe N (Sensors And Smart Systems); Gomes, Ivan S; Santos, Carmen RF; Santos Osório, Fernando; Sales Goncalves, Rogério




























