Validation of the 5-item workplace outcome suite on employee assistance programs for office workers
Nowrouzi-Kia, Behdin; Sirek, Sarah; Granofsky, Grace; Morrison, Mitchel; Steenstra, Ivan
Explore the Horizon: eHealth Connect Conference 2024
Groenboom, Rix
Virtual and augmented reality gamifcation of visuospatial neglect treatment
E. Bousché; M. D. J. Bakker; Marije Holstege (Lector); H. Huygelier; T. C. W. Nijboer
HApje Onderzoek: Health Noord: Technologische en sociale innovatie in de zorg
Soepenberg, Erik; Thijssen, Carmel
Fold, Stand and Drape: Unweaving Physical vs Digital Textile Design Considerations
Kuijpers, Alexandra A.M. (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Goveia Da Rocha, Bruna; Van Bommel, Maarten R.; Nachtigall, Troy (Lectoraat Fashion Research & Technology); Ciolfi, Luigina; Hogan, Trevor
Disassembly 4.0: A Pragmatic Approach to Achieve Sustainability in Engineering
J.M.G. (Jenny) Coenen (Onderzoeker)
A friendly crowd logistics platform
Platje, Matthijs
Integrating digital games in the classroom: a case study with game probchallenge
Matić, Ljerka Jukić; Abrantes Garcêz Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Diamantidis, Dimitris; Karavakou, Myrto; Grizioti, Marianthi; Kynigos, Chronis
Fostering joyful practice with digital educational games: the Function Dungeon Game
Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); van Smaalen, Daan (Faculteit Onderwijs En Opvoeding (Foo)); Hooijschuur, Kevin; Diamantidis, Dimitris; Karavakou, Myrto; Grizioti, Marianthi; Kynigos, Chronis




























