Sharing logistics in urban freight transport: a study in 5 sectors
J.H.R. van Duin; N. van den Band; A.M.R. de Vries; P.C.J. Verschoor; M. el Ouasghiri; P.M.J. Warffemius; N.R. Anand; H.J. Quak
The Character Production Pipeline Project
Aioanei, IA (Iolanda) (Student)
How can the open-world environments produced by Tag of Joy for museum applications be optimized to maximize their efficiency on low-end devices?
Jatužis, L (Laurynas) (Student)
Virtual Production Implementation
Nieuwenhuis, M (Marco) (Student)
News Perception in Virtual Reality
Kemper, L (Lea) (Student)
Cross platform library
Milaqi, I (Igli Milaqi) (Student)
Hyperloop for E-commerce
Caluwe, Stan de; Altena, Jelte; Ploos van Amstel, Walther (City Net Zero); Dubrowska, Anna
Gamification approaches for education and engagement on pro-environmental behaviors: searching for best practices
Ouariachi Peralta, Tania (Entrance – Centre Of Expertise Energy); Elving, Wim (Communication, Behaviour & Sustainable Society); Li, Chih-Yen
Van de We-Energy Game naar de We-Energy Tool
Pierie, Frank
Understanding the urgency and complexities of the energy transition trough serious gaming
Ouariachi Peralta, Tania (Communication, Behaviour & Sustainable Society); Elving, Wim (Communication, Behaviour & Sustainable Society); Orngreen, Rikke; Buhl, Mie; Meyer, Bente






























