Finding usability of real-time CGI production
Vorstenbosch, S (Bas) (Student)
Cross-Platform Multi-User Interaction Tools in Unreal Engine
Constantinescu, MA (Mihai) (Student)
Virtual Production Implementation
Nieuwenhuis, M (Marco) (Student)
Cross platform library
Milaqi, I (Igli Milaqi) (Student)
Het aansturen van render-engines
Koopman, TF (Tygo) (Student)
Integrating custom environment and nighttime effects into NAUTIS
Mazek, N (Nico) (Student)
The SpiroPlay artwork re-design
Focsaneanu, DV (Diana) (Student)
The impact of visually realistic weather system on the effectiveness of virtual reality training
Leka, A (Admir) (Student)
Procedural generation of collaborative puzzle-platform game levels
van Arkel, Benjamin; Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Bakkes, Sander; Nack, Frank
Game developers need Lua air static analysis of Lua using interface models
Klint, Paul; Roosendaal, Loren; van Rozen, Riemer




























