Zocht je misschien: visual?
Design and development of serious games for future proof peatland management
Witteveen, L.M.; Roosmini, D.; Mansoor, A. ; Maas, P.M.F. van der; Mahmud; Horsten, B.; Blankestijn, W.; Verspui, W.; Iriana, W.
Defining Collaborative Online International Learning (COIL) and Distinguishing it from Virtual Exchange
Simone Hackett (Lid Lectoraat); Mark Dawson; Jeroen Janssen; Jan van Tartwijk
Changing perspectives: enhancing learning efficacy with the after-action review in virtual reality training for police
Kleygrewe, Lisanne; Hutter, R. I. Vana; Koedijk, Matthijs; Oudejans, Raôul R. D. (Urban Vitality)
Should I use metaverse or not? An investigation of university students behavioral intention to use MetaEducation technology
Nikos Misirlis; Yiannis Nikolaidis; Anna Sabidussi
3-dimensionale ontwikkelassessment: kwaliteit voor de klas
Madelon Mol (Student)
International Students’ Perceptions towards Their Learning Experience in an International Network Seminar in Japan: During and Post the COVID-19 Pandemic
Mikael Søndergaard; Fuyuko Takita; Ingrid Van Rompay-Bartels
Using Digital Twins for AI enabled Virtual Coaching
Rietdijk, Harald (Digital Health); Dijkhuis, Talko (New Business & Ict); Oldenhuis, Hilbrand (Digital Health)
Towards best practice in developing motor skills
Fahl, Jan Torge; Duvivier, Robbert; Reinke, Laurens; Pierie, Jean-Pierre E. N.; Schönrock-Adema, Johanna (Music In Context)
In zeven minuten bijgepraat over… de inzet van Virtual Reality (VR)
Nynke Bos (Lector); Renske de Beijer (Onderzoeker)
Taking coil virtual exchange to scale
Rubin, Jon; Wimpenny, Katherine; Portillo, Brenda García; Besana, Gianmario; Haug, Eva (Faculteit Business En Economie (Fbe)); Leibowitz, Jami; Succi, Osvaldo; Szeles, Albina; O’brien, Ruth; Rubin, Jon; Guth, Sarah




























