The Accessibility Conundrum
van Bussel, Geert-Jan (Faculteit Digitale Media En Creatieve Industrie (Fdmci))
Whole‑family programmes for families living with parental mental illness
Moltrecht, B.; Lange, Aurelie M. C. (Lectoraat Jeugdzorg); Merrick, H.; Radley, J.
Integrating digital games in the classroom: a case study with game probchallenge
Matić, Ljerka Jukić; Abrantes Garcêz Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Diamantidis, Dimitris; Karavakou, Myrto; Grizioti, Marianthi; Kynigos, Chronis
Fostering joyful practice with digital educational games: the Function Dungeon Game
Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); van Smaalen, Daan (Faculteit Onderwijs En Opvoeding (Foo)); Hooijschuur, Kevin; Diamantidis, Dimitris; Karavakou, Myrto; Grizioti, Marianthi; Kynigos, Chronis
The discussion paragraph in scientific papers
Paans, Wolter
Composites in aerospace and mechanical engineering
Georgantzinos, Stelios; Giannopoulos, Georgios; Stamoulis, Konstantinos (Lectoraat Aviation Engineering); Markolefas, Stylianos
Playfulness and new technologies in hand therapy for children with cerebral palsy: A Scoping Review
Pinos Cisneros, Tamara Veronica (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Brons, Annette; Kröse, Ben; Schouten, Ben (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Ludden, Geke
Defining quality of experience in e-learning: a literature review
Athanasia Kylafi; Nikos Misirlis; Yiannis Nikolaidis
Imagining excentric and poly(ex)centric positionality
E. I. (Elke) Müller (Onderzoeker)




























